API is used to check the connection status and response of a specific player's room.
Request
GET /v1/room/ping/66603c5c323c416b063c426e HTTP/1.1 Host: roomkeeper.api.mimiland.io mm-user-id: 662a347843e80ce0a0d73384 mm-client-id: mml Authorization: bearer v4.public.eyJhZC*****5xTtpdbQI
const myHeaders = new Headers(); myHeaders.append("mm-user-id", "662a347843e80ce0a0d73384"); myHeaders.append("mm-client-id", "mml"); myHeaders.append("Authorization", "bearer v4.public.eyJhZC*****5xTtpdbQI"); const requestOptions = { method: "GET", headers: myHeaders, redirect: "follow" }; fetch("https://roomkeeper.api.mimiland.io/v1/room/ping/66603c5c323c416b063c426e", requestOptions) .then((response) => response.text()) .then((result) => console.log(result)) .catch((error) => console.error(error));
Last updated 6 months ago